AI Insights · Timothy · April 2022
Top 5 First Person Games on Android in Belgium - Q1 2022
Explore the performance of the top 5 first-person games on Android in Belgium during Q1 2022. Discover trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 first-person games on the Android platform in Belgium showcased interesting trends in downloads, revenue, and active users. Here's a breakdown of their performance, based on data from Sensor Tower.
Airport Security by Kwalee Ltd saw a significant increase in weekly downloads, peaking at 21.4K in the week of February 21. Weekly revenue for this game experienced fluctuations, reaching approximately $46 in mid-February and stabilizing around $29 towards the end of March. The game also observed a rise in weekly active users, peaking at about 24.3K in late February before gradually declining to 15.5K by the end of the quarter.
Color Match from Supersonic Studios LTD demonstrated a varied performance in Q1 2022. Weekly downloads hit a high of 8.7K at the end of January but generally declined, ending the quarter at around 3.3K. Revenue remained modest, with the highest value being $12 at the beginning of February. Active users saw a high of 17.1K at the end of December and then decreased, settling at around 6.9K by the end of March.
Find the Alien by MOONEE PUBLISHING LTD had a steady performance in terms of downloads, with numbers fluctuating between 2.7K and 7.5K throughout the quarter. Weekly active users also showed a consistent trend, peaking at 13.9K towards the end of March. However, the game did not generate any revenue during this period.
Fill The Fridge from Rollic Games had notable growth after its release in early February. Weekly downloads surged, peaking at 13.2K in early March. Revenue followed an upward trajectory, reaching approximately $79 in the final week of March. Active users also increased significantly, peaking at around 24.2K in mid-March before slightly decreasing to 19K by the end of the quarter.
Rec Room - Play with friends! by Rec Room had a steady flow of weekly downloads, with numbers ranging between 2.3K and 4.7K. Revenue saw a significant spike at the end of January, reaching $264, and remained relatively stable around $200 towards the end of March. Active users for Rec Room also showed steady growth, peaking at 6.5K in mid-March.
These insights highlight the dynamic nature of the mobile gaming market in Belgium. For more detailed analytics and insights, visit Sensor Tower.